Prague

Magic in Prague Story

Mr. Sterces vanished into Prague chasing a way to become real. 21 fully voiced episodes, real alchemists, actual ghosts, one headless Templar. Your choices decide what he becomes: flesh, legend, or gone for good. No flights needed. Just a phone, some questionable choices, and Kim yelling at a moose.
Duration
Full Day
Difficulty
Medium
Players
1-6
0 travelers played this

9.99

Instant access. Playable the second you buy it.
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What's inside

  • 26 GPS-guided locations
  • +50 secret spots off the map

The story

Do not watch another “10 hidden secrets of Prague” TikTok, nod along at the eerie background music, and decide the city’s basically explained now? No. That’s is the That’s not what you’re going to do.

Well, you could do that. Or you could get a phone call from Kim, our founder, telling you Mr. Sterces just vanished, left a note about wanting to “finally become real,” and is somewhere in Prague talking to actual ghosts.

The Magic in Prague Quest turns “is any of this actually magic” into a 21 episode investigation you run from wherever you are. No flights, no walking tour, no app. Kim went to Prague to find her missing digital butler and somehow ended up arguing with alchemists, a water demon, and a headless Templar about what “real” even means. You’re the one on the outside still holding a working phone.

This isn’t Kim reading you a Wikipedia page about the Golem. It’s a story, fully voiced. She calls, she describes exactly where she is, and the city talks back through her: a fortuneteller who won’t explain herself, an astronomer with a drunk pet moose and a secret alchemy lab underneath a lake island, a rabbi’s clay creation that only obeys one word, an emperor who bankrolled liars on purpose because conviction mattered more to him than truth, and something in old armor with no head who trades secrets for a number between one and ten.

Why does it matter? Because you’re not reading about Prague folklore after the fact, you’re inside it while Sterces is actively being erased. His messages disappear. His name drops out of documents. People who met him stop remembering him. Every stop you make either brings you closer to saving him or costs you another piece of what he was. By the finale, it all comes down to a question none of the ghosts, alchemists, or emperors ever fully answered: was any of it real, and does that even matter if it changed something anyway.

Then you decide what Sterces actually becomes. A real, physical creature, built the same way as the Golem, who can never speak again. A permanent Prague legend, remembered forever, never able to leave the city or come home. Or the same impossible digital voice he’s always been, if Kim can hold onto him hard enough. Pick one. The other two are gone, for good. And two of the three endings hand his old job straight to you. Congratulations, I guess.

Your guides through the chaos are Kim (currently negotiating with a drunk moose in 1600s Prague) and Mr. Sterces, a posh digital butler who left home to find out if he could ever be more than a voice in someone’s ear.

What’s inside:

  • 19 fully voiced episodes building into a two-part season finale, each with a short version and a longer version, so you choose how deep you go
  • A full cast of Prague legends, played straight: Tycho Brahe, Johannes Kepler, John Dee, Edward Kelley, Emperor Rudolf II, Rabbi Loew and his Golem, the Vodník, the prophetess Libuše, three real alchemists, and one deeply unimpressed Headless Templar
  • Hidden ghost details tucked into every single episode, all of them paid off at once in Episode 20, when Kim finally lays out the full, ridiculous cast of Prague’s actual folklore
  • Three branching endings for Mr. Sterces, and only one of them gets to be true
  • Real Prague history and folklore behind every scene: the Astronomical Clock, the Devil’s Column at Vyšehrad, Faust House, the Speculum Alchemiae, all of it sourced, none of it invented for drama
  • A verdict question backed by actual research, not vibes: real telepathy studies, a real unclaimed million dollar paranormal prize, and a real “blessed chocolate” mood experiment
  • Achievements tied to the ending you choose and the choices that got you there
  • Works straight from your phone. Kim’s the one trespassing through Faust House at midnight, not you
  • Yours forever. Replay it to see the two endings you didn’t pick

Built for the person who’s already rolled their eyes at “Prague is magical” content and actually wants to know if any of it holds up. If you’d rather interrogate a 400 year old astronomer about his own poisoning than watch one more aesthetic Prague reel, this is your case.

Warning: contains one drunk immortal moose, a headless Templar who trades secrets for a number one through ten, an emperor who bought a narwhal tusk thinking it was a unicorn horn and does not regret it, and a digital butler who might come back as clay, a legend, or not quite himself at all.

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